I am Jan-Helme Henke, a Game Designer and Developer. I studied Game Design at the HTW Berlin from 2011 to 2015, graduating in 2015. After that I worked at wonderkind for 1.5 years until end of 2016 – since then I am working on my own projects and testing the waters of freelance work.

On this site you can find the projects I worked on for the last four years.

Current Project

I am currently working on “Sea Of Solitude” at Jo-Mei.

Professional Work

King of Karts

(2015-16, 12 Months, wonderkind GmbH)
Mobile fun-racer in the style of mario kart with LAN and splitscreen-capability.
My tasks included:
– Implementation networkcode
– Worked on Kart behaviour, AI, items, UI
– Helped designing weapons and game modes
– Developed editor tools

The Virus - Cry for Help

(2016, 6 Months, wonderkind GmbH)
A textbased adventure-game set in a zombie apocalypse for mobile devices
My tasks included:
– building complete codebase
– Implementing appleWatch-support

University Projects

Bachelor Thesis

(2015, 3 Months)
In my bachelor thesis, I investigated the use of procedurally generated levels as a tool for rapid prototyping.
My tasks included:
– Implementing procedural levelgeneration
– Developing simple topdown game


(2013-14, 17 Weeks, 7 Persons)
An asymmetric multiplayer game where up to three players hunt down a giant worm.
My tasks included:
– Game Design
– Programming of human characters, including camera controlls and network code


(2013, 12 Weeks, 5 Persons)
Nekodo is a two-player turnbased strategy game about bluffing played on a single device.
My tasks included:
– Game Design and prototyping
– Design and implementation of UI


(2012-13, 17 Weeks, 5 Persons)
USAlien is a game about an Alien training how to inlfiltrate America.
My tasks included:
– Game Design
– Level Design
– Gameplay Programming



To train my design and prototyping skills, I participated in many Gamejams and built own prototypes. All in all I created over 30 prototypes over the last five years. Here is a small collection.


Here is a small collection of artworks I did for university or as personal projects.