The Virus - Cry for Help
“The Virus – Cry for Help” is a text-based adventure game for mobile devices, set in a zombie apocalypse happening in the near future. You are the sole contact of Hanna, a surviving scavenger who happens to come upon a mysterious suitcase. You have to help her avoid the military and find out what secrets the locked case holds.
A special point about this game is that the story unfolds in real-time, meaning that when Hanna takes a few hours to complete a task, the game is paused during that time. When Hanna wants to talk to the player again, you will get instant-messenger-style notifications from the game.
Company: popclaire and daedalic
Engine: Unity (C#) and xCode (swift) for watch-support
Personal worktime: 6 months fulltime
I was responsible for the complete code for most of the time. During the finishing touches, I got help implementing the UI. Mayor tasks were :
- A system for creating branching stories, including a simple way to test for the author
- Complete gameloop functionality
- appleWatch-app and syncing gamestate to unity-app